So i had a VPS with bhost.net not too long ago. I'd been with them for around 6/7 months, and everything seemed fine. Then out of the blue the other day, I recieved an e-mail stating I had reached 90% of my monthly bandwidth. Now the first thing that struck me, is that I had a 250gb bandwidth limit on my package (though the sales page stated it was 300gb). Now bear in mind, all I had installed on this VPS was Kloxo (as an admin panel to host my other websites), and several domains with very little traffic. Instantly, I went onto the Kloxo panel, and calculated my bandwidth usage was less than 2gb of traffic. So I went to my VPS panel provided by bHost, and it stated that most of my traffic was outgoing. After sending 4 tickets and restarting every service on my VPS, all I could do was watch the bandwidth drain away about 2gb/h, and all with ZERO response from my provider. The time came, and within 16 hours of my notification email, I recieved another that my account had been temporarily suspended.
Already irate by then, I cancelled my package, and the next morning, I awoke to the most pathetic email. Allegedly, due to staff sickness, they were behind on tickets, and no answers as to what caused the issue, just a generic "we see you have cancelled your account, but we hope you will consider our service in the future".
NO I WILL NOT CONSIDER YOU IN THE FUTURE
Is it too much to expect a notification on the site stating tickets are being responded to slower? Is it too much to expect a reply during business hours, and a bit more than a generic reply? I'm not begrudging that it was unmanaged hosting, but the service was terrible.
I would NEVER RECOMMEND bhost.net to anybody
So i began the new year building myself a new PC. This was one of the best ideas I have had for a while. All of my IDE's load up within next to no time, I can get more comfortable whilst coding, and I am to use dual monitors.
The current specs of my PC are:
Gigabyte GA-Z87X-HD3 Motherboard
8 GB DDR3 1333 Ram (2 x 4 GB in dual channel)
Intel i7 4770k processor
OCZ ZT 750W PSU
And some other generic components
The whole point of getting this, was to provide me with a better solution to working on my projects and reducing any distractions that can interrupt productivity.
My first aim is to complete my GPT script, and get a fully working stable release out there, and then it's back to some WordPress plugins and themes, to build up my portfolio.
So look forward to something this year
So I've been busy sorting my sites out lately, and now I'm back into my coding. I've managed to get back into my GPT script idea, aswell as planning a few other projects for after. I've made good friends with OOP programming, which I'm hoping will make my code a bit more efficient
So it's been a while since I created anything wordpress. And for one of my clients, I had to create something wordpress based. It turns out that making a wordpress theme isn't that difficult at all. I plan on creating a tutorial in the near future.
So after my last post, my bandwidth has become more stable, sure I've lost 10% of my visitors to my website, but it turns out these were auto submitted, and not real users. There's barely a difference in my ad impressions, so my hunch was correct. I've reduced excess bandwidth leakage from over 1gb a day, down to just under 300mb a day, which is a significant difference
So for the first time ever, I recieved an email from my hosting provider to tell me that I have almost exceeded my bandwidth allocation. Normally this would be a proud moment to any webmaster, but I know my traffic, and it didn't seem to add up.
The main culprit was my directory. Now I run a PHPLD directory, and it is ranked quite well in places, but I know the stats didn't add up. It turns out after a quick view of my AWStats and reading my PHPMyAdmin logs, that I was getting spammed by autosubmission. Luckily, I'm near the end of the monthly cycle for my bandwidth anyway, but after a good sift, and changes to my .htaccess file, I'm hoping I have sorted my problem. I'm going to keep checking on a daily basis, and I will be uploading the IP addresses for anyone else who has a similar problem, and wants to use their .htaccess to block similar attempts on their directories.
So within the last month, I obtained an unmanaged VPS in order to get used to needing more rhobust hosting. After almost a month of putting it off, I finally got around to learning to set it up properly. This means, that on release, I am able to offer hosting to initial users of my rewards script.
On the subject of the rewards script. It is nearing a very stable beta phase (that will be tested on installs on my VPS until the code is ready). Additional API's for survey providers etc, will be created upon request, and made available as plugins for future releases of the script.
So as work continues on the KGPT script, I have began to add more features to version 1.0.
Firstly, I have added the ability to add Google Analytics to the site, via the site options. Work has commenced on the downloadable prizes, and I am opening up the option of other earn methods, rather than just limiting it to CPALead. CPALead will still remain one of the core methods to earn points, but I am looking for additional API's I can connect the script with, aswell as the ability to provide custom offers too
So recently I was contacted on Twitter, about the KGPT script, and it has rekindled the motivation in it. It was originally abandoned, but the bits that I have lost, I am able to fix. Expect to hear more soon
Since there hasn't been an update on this page for quite some time, I figure it is best to keep you updated with my progress into the Android development. I am about halfway through my first game, which is an RPG. Although it is a lot to learn in a short space of time, I have managed to learn much more than I gained from the book I started from.
When more progress has been made into the game, I will release further announcements on here, aswell as the website that I am currently working on to support the project.
Expect some code snippets regarding database, and utilising admob and other features into the game using surfaceview